PlayerUnknown’s Battlegrounds developer: “I don’t consider myself a gamer”

While the development of PlayerUnknown’s Battlegrounds is now largely being handled by Bluehole Inc, the original mod that inspired the standalone game was created by one man: Brendan "Playerunknown" Greene. While you’d think that Greene is a passionate member of the gaming community considering how much time and effort he poured into PUBG, it turns out the reality is quite different.

Speaking in a recent interview with CNET, Greene made some startling admissions in regards to his own gamer status and his opinion on classic gaming series’ like The Legend of Zelda:

"I don't consider myself a gamer, compared to a lot of people I meet at these conventions where their life is dedicated to games. I enjoy games, but I don't consider myself on that level. I've never played Zelda. I've never played these classic games because they don't interest me."

Unsurprisingly, Greene’s gaming preference really only encompasses one thing: ultra-realistic military titles. When he was younger, one of his favorite games was the realism-based shooter title Delta Force: Black Hawk Down, mainly because it was one of the few games at the time that offered elements like physics-based bullet drop and realistic sniping. With all this in mind, it’s also probably not too surprising to hear that Greene isn’t a fan of more mainstream modern shooters like Call of Duty:

"My frustration with a lot of AAA game titles was that they weren't hard anymore. Once you die two or three times, you know where the enemies are coming from….With a lot of the AAA titles these days, there's no boss at the end. Just press F at a particular time, and it plays the cut sequence at the end."

The full interview is definitely worth a read if you’re at all curious about the man behind PlayerUnknown’s Battlegrounds, a game that is already shaping up to be one of the biggest surprise hits of 2017.